Polo 101

Each polo match consists of 4 chukkers (periods) in arena polo that last seven and a half minutes. A warning bell is sounded at seven minutes and a final bell thirty seconds later (unless a team scores after the warning bell or the ball hits the sideboards, which stops the chukker immediately). The game is played in an arena with goals on each end. The players attempt to hit the ball between the posts (no matter how high), to score one point or outside the 25 yard line for 2 points. After half time, the teams change direction. One or two mounted umpires accompany the players, (three on each team in arena polo) and a third man sits near the middle of the field to referee in case of a questionable call between the mounted umpires. The whistle is blown to indicate a foul (scroll down to learn more about fouls), and stops the clock. At the end of the chukker, the players change horses.

 

The Players

The players on each team are assigned positions, designated with numbers from one to four and worn on the team jerseys. Number 1 is the offensive forward player. Number 4 is the back and his responsibility is defense. Numbers 2 and 3 are usually the highest rated and most experienced with number 3 often being the quarterback or field captain, and number 2 being responsible to push the play both on offense and defense at all times. Each player is expected to cover his/her man (or woman) who is the numerical opposite on the field.

Play is kaleidoscopic, resembling hockey in the continuous shifts from offense to defense. The team with the ball should be quick to attack by sending lead passes to players up the field. The team on defense is attempting to ride off (bump) or check their opponents in order to break up the play and steal possession of the ball.

It is important for players to strategize; obtaining a sense of location of every other player on the field, knowing where the ball is, where it is going, and his or her opponent’s next move. Anticipation is crucial in polo as in any other sport. Skill comes with experience so many players do not reach their peak until several years of competitive play.

Note: In arena polo, each team consists of three players.

Polo Ponies

The horses, traditionally called ponies, are well trained equine athletes. Able to stop and turn on a dime, they are considered faster than racehorses over short distances. Polo ponies are the most essential part of the game.

Handicaps

"A polo handicap is your passport to the world."
- Sir Winston Churchill

In polo, a handicap is required and considered a good thing. Players are rated from minus two to ten. Ten is the best. Each team’s handicap is the sum of the players’ handicaps. In an Open tournament, teams play ‘on the flat’ meaning that no scoring advantage is given to the weaker team. In a handicap tournament, points are given to the lower rated team based on the difference of handicaps between the two teams. For example, if a sixteen goal (handicap) team plays against a seventeen goal (handicap) team, then one point is awarded on the scoreboard for the sixteen goal team at the start of the match.

Fouls

To the layman, fouls in polo are very hard to see. Even professionals have a hard time, but one can usually tell a foul by listening to the players after the whistle blows. A foul is basically a dangerous play, mostly stemming from crossing in front of the man with the ball. When the ball is hit, it creates an invisible line and the players must follow it as if they are driving on a make-believe road. Each time the ball changes direction, the road changes as well. Penalty shots are awarded depending on where the foul was committed, or upon the severity of the foul. Lines on the field indicate where midfield, sixty, forty and thirty yard penalties are taken from. If the ball is hit past the back line by a defending player, a sixty-yard shot facing the spot where the ball went across the line is awarded.

Polo Traditions

The Divot Stomp

Perhaps the most widely known polo tradition is the ceremonial stomping of the divots.

During half-time of a match, spectators are invited to go onto the field to participate in a polo tradition called "divot stomping", which has developed to not only help replace the mounds of earth (divots) that are torn up by the horses' hooves, but to afford spectators the opportunity to walk about and socialize.

The Tailgate

Most people associate tailgating parties with football, or perhaps another stadium type of event. The Polo tailgating party is slightly different in that you have a chance to create your own environment, decorations, and menu from hot dogs and hamburgers to cordon bleu. It’s truly a celebration of the sport of kings.

Description courtesy of the United States Polo Association